Template for Port Ogden 10 |
Template for Port Ogden 10 |
Feb 9 2008, 01:41 PM
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#1
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Switchman ![]() Group: Members Posts: 3 Joined: 6-February 08 Member No.: 139 |
Guys,
I'm looking for a Template for Port Ogden 10, its a great freeware route but I haven't found a Act. Generator Template for it. Is there one out there? |
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Apr 15 2008, 04:29 AM
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#2
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Train Master ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1,028 Joined: 4-February 07 From: Canada Member No.: 21 |
The template package is now finished and some testing has started. Looks good so far in testing. Just remember that when you have to wait for a train, simply stop, reverse and stop while on reverse to make sure your oncoming AI will be moving. There will be 16 fifferent paths to enjoy and the number of downloads has been upgraded to 8 from the previous 7 to include some woodchip cars.
Here's a shot inside the Shea Coal mines ( over the fourth level ). Just remember that the fourth level is 325 feet deep at its lowest area. Enjoy
-------------------- Denis Gionet
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Apr 15 2008, 12:03 PM
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#3
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Conductor ![]() ![]() Group: Members Posts: 28 Joined: 11-August 07 From: United States Member No.: 88 |
Good Morning:
Great to hear that someone is doing this, if you can keep the AI traffic it will be a fantastic experience. This route always had to many loose consists, but while using Acitivity Generator, I hope this will help with the memory issues. Thanks again and keep up the good work. Chandler -------------------- Chandler
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Apr 15 2008, 12:59 PM
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#4
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Train Master ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1,028 Joined: 4-February 07 From: Canada Member No.: 21 |
Good Morning: Great to hear that someone is doing this, if you can keep the AI traffic it will be a fantastic experience. This route always had to many loose consists, but while using Acitivity Generator, I hope this will help with the memory issues. Thanks again and keep up the good work. Chandler Hi Chandler, Yes, there will be plenty of AI traffic and the tests done so far were with all AI traffic very present and very successfull so far. Will keep testing for a short while before uploading. In the main AI path there are a new AI every 15 minutes, so that'll keep us vigilant. Denis -------------------- Denis Gionet
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tulsadutch Template for Port Ogden 10 Feb 9 2008, 01:41 PM
sgdavis QUOTE(tulsadutch @ Feb 9 2008, 01:41 PM) ... Feb 10 2008, 07:49 AM
dgionet QUOTE(tulsadutch @ Feb 9 2008, 01:41 PM) ... Apr 6 2008, 08:35 PM
xpdingo QUOTE(dgionet @ Apr 6 2008, 08:35 PM) Hi ... Apr 7 2008, 11:23 AM
dgionet Hi to all,
here's a first rundown on its conc... Apr 11 2008, 09:10 PM
dgionet Hi to all,
Continuing the work in adding paths to... Apr 12 2008, 09:02 AM
dgionet Hi to all,
The template package has been sent to ... Apr 17 2008, 06:47 PM
sgdavis QUOTE(dgionet @ Apr 17 2008, 07:47 PM) Hi... Apr 18 2008, 12:06 PM![]() ![]() |
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