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Passenger Activities
FLR
post Jul 23 2008, 03:10 PM
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Is it possible to create passenger activities with AG?
Thanks,
Fred
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ssstump
post Aug 20 2008, 10:37 PM
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Howzabout something like this?

First, I really like freight switching, etc, so I find AG to be way cool.

But, now and then, I like to sit back, relax, and enjoy a more leisurely activity, such as hauling a romantic old string of 1940's passenger coaches across Cajon Pass with my shiny F3. It would be even better if the world didn't look 'abandoned' though.

I tried last night to create such an activity, but it turned into more work than fun. I ended up with no cars behind me (except in my imagination), and a bad report on what I did not pick up and set out. ;-)

What about an option to just populate my 'world' and let me choose my consist?

No work order required. Just a world that is alive, where I can choose to start from here and go to there with the consist of my choice. :-)



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nbeveridge
post Aug 21 2008, 06:06 AM
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QUOTE(ssstump @ Aug 20 2008, 10:37 PM) *
Howzabout something like this?

First, I really like freight switching, etc, so I find AG to be way cool.

But, now and then, I like to sit back, relax, and enjoy a more leisurely activity, such as hauling a romantic old string of 1940's passenger coaches across Cajon Pass with my shiny F3. It would be even better if the world didn't look 'abandoned' though.

I tried last night to create such an activity, but it turned into more work than fun. I ended up with no cars behind me (except in my imagination), and a bad report on what I did not pick up and set out. ;-)

What about an option to just populate my 'world' and let me choose my consist?

No work order required. Just a world that is alive, where I can choose to start from here and go to there with the consist of my choice. :-)



Did you try specifying cars in train at start, then choose a destination track, but do not choose any tracks to work? AG should perform "rail car fill" all along the way and have a work order (which you can ignore) that merely dumps the starting train at the destination. Once the activity is generated, you can use CB or whatever to set up the player train as you desire.


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Norman
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