Passenger Activities |
Passenger Activities |
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#1
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Engineer ![]() ![]() ![]() Group: Members Posts: 42 Joined: 22-October 07 Member No.: 116 ![]() |
Is it possible to create passenger activities with AG?
Thanks, Fred |
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#2
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Conductor ![]() ![]() Group: Members Posts: 13 Joined: 10-August 08 Member No.: 178 ![]() |
Thank you for your reply.
Yes I did try that, but the only paths in the Cajon Pass EB template that seem to have tracks that want/provide passenger cars have a Max Cars (starting train) for path, set to 0 by the designer, so I have to get the cars from a track. When I choose Source Track and a Final Destination track (no working tracks) that appear to provide/want passenger cars, (PSGR), I only get freight cars. For instance: FSCY Santa Fe Coach Servicing # PICKUP 33185 0 FC_SPOOL SPL DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 1 US2Freightcar1 AUTO DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 2 US2DbleHgtFrghtBl TOFC DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 3 NEcoilCR STL DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 4 cb-bn1 LMT DEST: Coach Yard #2 I tried modifying a couple of other tracks to provide/want PSGR with same results. I was gonna try adding new passenger cars with a different key to the csv file, and then change tracks to that key, but that's when I realized I spend WAY more time trying to create what I want to do, then doing it. haha |
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#3
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Train Master ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 287 Joined: 6-January 07 From: United States Member No.: 14 ![]() |
Thank you for your reply. Yes I did try that, but the only paths in the Cajon Pass EB template that seem to have tracks that want/provide passenger cars have a Max Cars (starting train) for path, set to 0 by the designer, so I have to get the cars from a track. When I choose Source Track and a Final Destination track (no working tracks) that appear to provide/want passenger cars, (PSGR), I only get freight cars. For instance: FSCY Santa Fe Coach Servicing # PICKUP 33185 0 FC_SPOOL SPL DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 1 US2Freightcar1 AUTO DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 2 US2DbleHgtFrghtBl TOFC DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 3 NEcoilCR STL DEST: Coach Yard #2 FSCY Santa Fe Coach Servicing # PICKUP 33185 4 cb-bn1 LMT DEST: Coach Yard #2 I tried modifying a couple of other tracks to provide/want PSGR with same results. I was gonna try adding new passenger cars with a different key to the csv file, and then change tracks to that key, but that's when I realized I spend WAY more time trying to create what I want to do, then doing it. haha Those particular sidings are really not all that long to start a train on. It looks like the longest one can hold about 10-12 cars. When designing the templates, I wanted to give users the ability to "switch and transfer" passenger cars from the coach yards. They were never intented to be used to start passenger trains since AG does not really have the ability to create passenger activities. Also, if I recall corrrectly, AG will never place passenger cars in any of the yards, only on the coach sidings. Norm's answer is what I would do to create a passenger activity with one little addition. In the case of Cajon, I would start my train at one of the ends and pick one track as my destination at the opposite end to creat the activity. I usually go to the Activity Editor to change out the consist for that activity to the passenger train of my liking. The only drawback is the activity will not end when you get to the destination since you swapped out the cars which will have different ID's. If you know how to add a Location Event you can use one to end the activity at end of the train's path. In speaking with Steve while creating the templates, I had asked about using Location Events. Unfortunately they can't be used since AG stips them from the activity if they are in Activity Template during the creation process. Jim |
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#4
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Conductor ![]() ![]() Group: Members Posts: 13 Joined: 10-August 08 Member No.: 178 ![]() |
Those particular sidings are really not all that long to start a train on. It looks like the longest one can hold about 10-12 cars. When designing the templates, I wanted to give users the ability to "switch and transfer" passenger cars from the coach yards. They were never intented to be used to start passenger trains since AG does not really have the ability to create passenger activities. Also, if I recall corrrectly, AG will never place passenger cars in any of the yards, only on the coach sidings. Norm's answer is what I would do to create a passenger activity with one little addition. In the case of Cajon, I would start my train at one of the ends and pick one track as my destination at the opposite end to creat the activity. I usually go to the Activity Editor to change out the consist for that activity to the passenger train of my liking. The only drawback is the activity will not end when you get to the destination since you swapped out the cars which will have different ID's. If you know how to add a Location Event you can use one to end the activity at end of the train's path. In speaking with Steve while creating the templates, I had asked about using Location Events. Unfortunately they can't be used since AG stips them from the activity if they are in Activity Template during the creation process. Jim Thanks a lot guys! I appreciate all the effort you put into helping a newbie. I now have the train of my choice on Cajon with traffic! I tried Norm's suggestion last night, but every time I started the Acticity Editor, it immediately crashed. When I read the latest post, I thought, well - okay, I'll try one more time and voila! Must of been a hang up somewhere cuz this morning I lost electric, so the computer was restarted. I assumed those coach tracks were designed for switching as you said, but I was just trying to make it work somehow. I still don't understand why it gave me freight cars to pick up on the track tho. Anyway - I'm a happy camper. :-) Maybe a suggestion for future AG - A tool to allow me to just pick the path and consist I want to drive and off I go to do whatever I want without a work order or anything, but I have traffic to spice things up above 'Explore Route' :-) Again - Thanks |
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