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D&H Bridgeline Template
prr4ever
post Mar 21 2007, 01:56 PM
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In creating switchlist activities with SLG v3.1.1 using the above template I constantly get the following:


The activity starts with objects colliding although I use the default number of cars or less on Cobleskill yard which has plenty of space.


OR... the SLG window will pop an error message "Runtime Error "62": Input past end of file." When that happens it will not again generate a switchlist or even open for that activity. As soon as I click on the D&H template in the opening SLG window this error appears. The only way to eliminate it is to reinstall the template. I reported this same problem with the Sandpatch template some weeks ago but it has never been resolved by Skyline or the author of the template.


Dave

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nbeveridge
post Mar 21 2007, 04:24 PM
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Dave,


I want to confirm whether you have the latest template for Sandpatch?  I tried to duplicate the objects in collision problem, generating multiple activities with 99 cars in the train and maximum world fill, and it never happened.  The paths were revised from the SLG 1.6 template to the AG3 version in order to eliminate the objects in collision problem.


Have you substituted any rolling stock?  It is possible that if you are using stock which is significantly longer than that called for in the template, then loose consists at maximum world fill can overrun the end of their track, and be in collision.  This is part of the reason for trying to generate the activity with the default (or even lower) setting for world fill, just to be sure, as opposed to max world fill.


Please let me know if you have the latest Sandpatch template, and if it is causing the objects in collision error.  Perhaps you should download the template again, just to be sure, as I think we had some teething problems with the first AG3 version.  If you do get the objects in collision error with the latest Sandpatch template, please save that activity plus the player consist, and e-mail it to me.

nbeveridge2007-3-21 18:31:27


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Norman
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