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Creating A Template
IsambardKingdom
post Apr 17 2007, 04:00 AM
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At the moment i am in the process of trying to create an Activity Generator Template, for the GN Hi-Line v3.


Am i correct in thinking that in simple terms, all i need  to create in AE, is a player path ( starting & finishing in sidings ), in this case Whitefish & Havre.


An AI path starting and finishing in the same locations, but running in the opposite direction.


Plus freight cars of a suitable type placed in each siding along the route ( one in each siding ), with a Pick Up action for each car.


Then from this use AG to do the rest.


Cheers,


Mike.

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IsambardKingdom
post Apr 20 2007, 11:15 AM
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Ok Steve i will carry on with it and if i think it is worthwhile, i will let you know.  

I tried to watch the tutorials a few days back, but i haven't got sound on this particular system, as i only use this one for the internet.

I  will see if i can downloaded them and transfer them to my new pc over my LAN. 

Of course you can post the template Steve, no problem.

regards,
Mike.

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