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Ohio Rail Build 10, Upgrading to AG4
dgionet
post Feb 5 2010, 08:51 PM
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Hello to all,

Following a request from one of our users and also with Steve's permission, since he worked the template package for AG3. I have started working on a AG4 template package for the Ohio Rail build 10 route. Thanks again Steve!

Markers have been put on all 333 sidings and there is still lots of work ahead. Eight templates are expected in the package: NB, SB, YARDS and the LOCALS Templates for each the OR&W and the WV&O railroads. A lot of work has been done on the first 2 templates, the YARDS for both railroads, mostly done. The user will be able to choose to do some yard work in 13 different areas with close to 20 starting points. Zanesville have three starting points which the user can choose to start. Some have two starting points like in McConnelsville, Mt.Ephraim, the Byesville-Cambridge, the Caldwell-Florence or the Unionville-Otten Lumber areas.

For both the YARDS templates alone, there are 21 AI trains, mostly eye candy traffic and is not expected to interfere with the area of your work chosen. I have successfully done my first SLG-Generated act in Swik. The required stock package is expected to be among those dedicated for the OH10 route. In addition, I am including a MP15DC package from TS and the MP15DC will be the player engines for the YARDS template in both OR&W and WV&O liveries, as you can see a screenshot of the OR&W version.

Here is a teaser shot, the only one taken so far (Otten Lumber area) as there is lots of work ahead and some head scratching as I am progressing in the package.

Will update later



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Denis Gionet
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dgionet
post Feb 11 2010, 08:19 PM
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Group: Members
Posts: 1,028
Joined: 4-February 07
From: Canada
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Hi to all,

I have finally finished working on the Ohio 10 template package and am ready to start testing. A lot of work has been done to have it finished. Here are some of the numbers that go with the templates if it holds on during testing. There are 8 templates (NB, SB, YARDS and LOCALS for each the OR&W and WV&O RR's), 66 different consists (8 player and 58 AI traffic), 92 different paths (51 player and 41 AI paths) and 66 services files. The whole template package has been built on the following pattern: The mainline trains (NB and SB's) will handle mainly mainline runs between the main yards with some pickups along the mainline. The LOCALS trains will do some local runs between the main Yards and smaller localities while the YARDS trains will handle within their limits their cars and to assemble the cars for the local short runs or the mainline runs. The most difficult templates done were the LOCALS since I have created return paths for 18 local runs and that needed to redefine each region in the TDB files, as introduced last year with the Jaskisér-Nagybereg route templates.

Maps have to be done and believe there will be lots of work to do and once finished it will definitely help with the work selection.

That's it so far and will update as I progress in testing the whole package.


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Denis Gionet
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