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AG not writing activity events
ditchlight
post Nov 20 2010, 02:52 PM
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Monon-2 v8 is becoming an obsession. I fix one thing and another presents itself. Activities generated for this route show no work in F11. No work appears in the evaluation. AG generates a work order, places cars, and creates an activity. However the activity only lists the player consist and the loose consists, no action events. I thought it might be a Win7 64 problem but AG is working properly in all of the other routes I tested. So I thought maybe the route was installed wrong. I moved it to another drive and reinstalled following the instructions closely. The route works perfectly with no errors but the problem remains. I see nothing about anything like this when I search the forum so I must be the only one with this problem. What am I missing?

Doug
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jrmeindl
post Nov 20 2010, 03:39 PM
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QUOTE(ditchlight @ Nov 20 2010, 02:52 PM) *
Monon-2 v8 is becoming an obsession. I fix one thing and another presents itself. Activities generated for this route show no work in F11. No work appears in the evaluation. AG generates a work order, places cars, and creates an activity. However the activity only lists the player consist and the loose consists, no action events. I thought it might be a Win7 64 problem but AG is working properly in all of the other routes I tested. So I thought maybe the route was installed wrong. I moved it to another drive and reinstalled following the instructions closely. The route works perfectly with no errors but the problem remains. I see nothing about anything like this when I search the forum so I must be the only one with this problem. What am I missing?

Doug



It's actually a problem with the *.act file that was supplied with the template. In order for Activity Generator to work, it must be able to find one action event in the activity file. I have these files, but never installed them. While reviewing them today, I see that they are all missing a pickup event. Before making any changes to any file, make sure that you have a backup copy in case something goes wrong. If you know how to use the Activity Editor, open each one of the activities and create one pickup event and save the file. That should solve the problem. You should be able to generate activities.

Jim
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