Work order generated but does not appear in the sim., Why? |
Work order generated but does not appear in the sim., Why? |
Nov 8 2013, 02:53 PM
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#1
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Train Master Group: Members Posts: 85 Joined: 14-January 07 From: United States Member No.: 17 |
Using the Rollins Pass templates I can create activities with Act Gen. The work order appears and can be printed. The activity will run. However when I open F11 in the activity and open work order there is nothing there. Thus there is no log of pickups and set outs and I never get a WO completion. This happens only with the Rollins Pass/Moffit Road template. Any ideas as to what is wrong here? Nice route, would like to get a completion after several hours+ of work.
Dave |
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Nov 9 2013, 09:51 AM
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#2
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Train Master Group: Members Posts: 287 Joined: 6-January 07 From: United States Member No.: 14 |
Using the Rollins Pass templates I can create activities with Act Gen. The work order appears and can be printed. The activity will run. However when I open F11 in the activity and open work order there is nothing there. Thus there is no log of pickups and set outs and I never get a WO completion. This happens only with the Rollins Pass/Moffit Road template. Any ideas as to what is wrong here? Nice route, would like to get a completion after several hours+ of work. Dave Dave, I've run into this before. The 'Template' activity is missing an 'Action Event' designating a car pickup. It's a pretty easy fix if you know how to use the Activity Editor. Open the activity in the Activity Editor, add one pickup event and select one car for pickup. Save the activity and then go back to Activity Generator and create another activity. Jim |
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Nov 9 2013, 10:16 AM
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#3
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Train Master Group: Members Posts: 85 Joined: 14-January 07 From: United States Member No.: 17 |
Dave, I've run into this before. The 'Template' activity is missing an 'Action Event' designating a car pickup. It's a pretty easy fix if you know how to use the Activity Editor. Open the activity in the Activity Editor, add one pickup event and select one car for pickup. Save the activity and then go back to Activity Generator and create another activity. Jim Thanks Jim, Sounds easy enough. I do know how to make simple activities with the AE. I never bothered to do much with it except to add some extra loose consists in an already made consist (not from ACT GEN) or to make a few new paths. I'll get right on whatyou mention here. Dave |
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Nov 9 2013, 10:40 AM
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#4
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Train Master Group: Members Posts: 85 Joined: 14-January 07 From: United States Member No.: 17 |
Thanks Jim, Sounds easy enough. I do know how to make simple activities with the AE. I never bothered to do much with it except to add some extra loose consists in an already made consist (not from ACT GEN) or to make a few new paths. I'll get right on whatyou mention here. Dave Jim, There is a problem, it seems, with making an action event. All 4 templates for Rollins Pass have one action event which is "Stop at last station". Thus I can not open a "new" action event to crearte a pick up. When I click on new event it simply opens the one already made and there is no way to add another. Granted I am not that familiar with AE so I may be missing something. Dave |
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Nov 9 2013, 11:48 AM
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#5
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Train Master Group: Members Posts: 146 Joined: 26-March 07 From: United States Member No.: 48 |
Jim, There is a problem, it seems, with making an action event. All 4 templates for Rollins Pass have one action event which is "Stop at last station". Thus I can not open a "new" action event to crearte a pick up. When I click on new event it simply opens the one already made and there is no way to add another. Granted I am not that familiar with AE so I may be missing something. Dave Dave: This is my template , sorry for the error. Delete that action event and click "new". There is a drop down menu in the new window that opens, Click "pick up cars" and select any car and click ok. Click save and then try to generate an activity. If everything is ok you must do this with the other 3 templates. |
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Nov 9 2013, 12:32 PM
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#6
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Train Master Group: Members Posts: 85 Joined: 14-January 07 From: United States Member No.: 17 |
Dave: This is my template , sorry for the error. Delete that action event and click "new". There is a drop down menu in the new window that opens, Click "pick up cars" and select any car and click ok. Click save and then try to generate an activity. If everything is ok you must do this with the other 3 templates. Jim, sorry for the question but I can not seem to find how to delete the action events. I just have never used that part of the AE and I have not found any tutorial that explains the Action events. |
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Nov 9 2013, 12:54 PM
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#7
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Train Master Group: Members Posts: 287 Joined: 6-January 07 From: United States Member No.: 14 |
Jim, sorry for the question but I can not seem to find how to delete the action events. I just have never used that part of the AE and I have not found any tutorial that explains the Action events. Right click on the event and select 'Delete'. You should be able to create new events by just clicking on 'New' at the top of the 'Action Event's window. The 'Stop at Last Station' is a default event that TS automatically adds. It doesn't hurt anything as far as running the activity. However, it will show that it wasn't completed but doesn't affect the activity ending at the proper place. Jim |
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