AG4 seed cars |
AG4 seed cars |
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![]() Train Master ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 148 Joined: 23-February 07 From: Leominster, MA United States Member No.: 29 ![]() |
Steve, Thank you for the AG4 upgrade it addresses and helps many of areas that the template writers run into every day. Please clarify the new seed car function. In the new manual you state, "In earlier versions of Activity Generator, you had to place the types of cars in the spur which that industries might be expect to ship, on each spur. This is no longer required. You can just place any type of a car in any spur, and later, edit the activity TDB file." Do you still have to have all of the cars you wish see and use in the template seeded into the template for them to show in the switch list? The confusion I'm having if I select a BX (Box car) for an industry and the program looks for any BX on my drive I could have modern, old, 40' 60' boxcars show up in the template and in the case of a switching template the longer modern cars won't work. Input Please thanks. Peter
-------------------- Peter
Arcadia Terminal Street & Dock Railroad |
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Train Master ![]() ![]() ![]() ![]() ![]() Group: Administrators Posts: 550 Joined: 2-January 07 From: Texas Member No.: 10 ![]() |
(AT RR) Steve, Norman, AJ Using a yard track to seed the template has a plus side if you want to change the car mix all you have to do is go to that siding edit and save, you don't have to go all over the template and pick and place. Peter Yes, that is exactly what I do. By doing this the template designer knows where to look to change or add rolling stock -- one stop shopping! And because AG4 no longer uses the car type which is placed on each track, the chance of a stray car of odd ball or mislabeled type is greatly reduced. -------------------- Norman
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Lo-Fi Version | Time is now: 1st October 2025 - 11:51 AM |