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I\O ERROR
AT RR
post Oct 11 2007, 06:18 AM
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Steve / Norman
When running AG on an updated template i'm working on when I compile the activity everything goes fine until the end and I get an I\O error. My question is what should I be looking for in the files that may cause this problem?

Thanks,
Peter


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Arcadia Terminal Street & Dock Railroad
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AT RR
post Oct 13 2007, 08:28 AM
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Steve,
I'm ready to call it quits on this template. I went and regenerated from the origional track table using AG4.2 and the SWLACT and SWLTDB I'm still getting location mismatches between the SWLACT & SWLTDB files. Out of the 107 car locations locations 35 do not match the primary or secondary locations in the SWLTDB, they are off by one digit. I can't even get to testing the I/O problem as I don't know which location number I should use, I do know if they don't match you won't get pickups.

Was not the car / track primary and secondary location corrected in a privious rev?

Input please!!!!

Thanks,
Peter


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sgdavis
post Oct 14 2007, 08:43 AM
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QUOTE(AT RR @ Oct 13 2007, 09:28 AM) *
Steve,
I'm ready to call it quits on this template. I went and regenerated from the origional track table using AG4.2 and the SWLACT and SWLTDB I'm still getting location mismatches between the SWLACT & SWLTDB files. Out of the 107 car locations locations 35 do not match the primary or secondary locations in the SWLTDB, they are off by one digit. I can't even get to testing the I/O problem as I don't know which location number I should use, I do know if they don't match you won't get pickups.

Was not the car / track primary and secondary location corrected in a privious rev?

Input please!!!!

Thanks,
Peter


Peter,

Sorry that you are getting discouraged. I was hoping you might send me your template in progress and I could try and fix it for you or at least figure out what is going on.

You are right the car/track primary and secondary location were corrected in a previous revision, but alas there is still a problem IF there are multiple sidings in a route which have the same name, as Jim points out in this thread. I use the siding name to match up the markers and sometimes the wrong two get matched up.

However, help is on the way! I just heard from a newcomer to our group who had a great suggestion as to how to know, definitively, which "siding item pairs" go together. It involves numeric entries in the .tdb file and I won't go into the specifics, however be looking for an update that resolves this completely. However all it will resolve is coming up with the right numbers for each siding (even if there are duplicate names) WHEN GENERATING THE TEMPLATE SWLTDB FILE. So unfortunately it won't fix existing templates if they have this proble (but, except for yours no templates have this problem simply because the authors like yourself always test the templates so they discover these problems before posting the template.)

Since you are discouraged anyway and it will take me a while to write this update, I might suggest you set this project aside for a while, and I'll respond to this thread (and also of course post to the "updates" thread which you may be tracking) when I've posted the fix. It will make things a lot easier for us.

Thanks for all of your contributions to template creation and our forums to date Peter!

Cheers,

Steve


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