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Northwest Line 3.0
dgionet
post Nov 9 2008, 08:00 PM
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Hi to all,

Just found out that the Northwest Line v3.0 is about to be released at the Mophouse Forum and would like to have the privilege to make a template for this one. If some may remember, the Northwest line v2.0 was my very first template back in 2007

Cheers


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Denis Gionet
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dgionet
post Nov 15 2008, 01:08 PM
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Hi to all,

Here's a run-down on what's has been done so far. All 133 sidings have been marked and regions were also assigned. Eight downloads only will be required including the Extensive Blackfoot 2 Equiment pack (available exclusively at Mophouse), BNSF and CP's GP 30's, some freight packs, a FP40H and passenger cars to complete the package. All downloads will be available at the Mophouse-MLT downloads or Train-sim.com sites. The three EB templates, one for each line, CN, CP and BNSF are ready to be tested. As for the traffic, all three wil be using the same traffic pattern. There are about 25 AI trains that travel throughout the entire route.

My two regular testers, Benny and John, volunteered to test the templates and I will be happy to offer them the occasion to proceed ahead, while I will be working on the WB templates.

here are shots of some of the template's rolling stock used.

Enjoy









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Denis Gionet
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dgionet
post Nov 30 2008, 07:41 PM
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Hi to all,

Here's a run-down on what's has been done and what users should expect about the Northwest line 3 template package. As many of us already know, there are three railroad companies being part of this route: The CN, CP and BNSF lines. So the package was built having in mind the operations of all three lines simultaneously.

There are six templates for the route, EB and WB templates for each Railroad, 24 different paths throughout the whole system (includng interchanges between all three railroads), more than 30 different consists and 40 AI trains along the entire system (EB and WB traffic ). Two traffic patterns were created, each to accomodate EB and WB traffic respectively. Remember thare are only 8 downloads required, 5 from the Mophouse-MLT Downloads and 3 from the train-sim site.

John (ImCanadian), Benny (bennycdn) as well as myself have been doing a barrage of tests for about 10 days now and some minor changes were made to make this template a lot better than the one for v2, which happened to be my very first template for AG3 at the time. I am very satisfied of the results and believe you will enjoy it too. Normally this would be sent now to Steve for uploading but am holding it pending Steve's invesigation about the problem related to the Permissive signalling issue posted in the AG topic. The problem here is that AG4 couldn't change the route's sigscr.dat file to allow Permissive signalling. Thanks Steve for looking into the problem!

Here are some images during testing of the templates.

Will wait for Steve's investigation

In the meantime, enjoy the pictures









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Denis Gionet
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ideaman
post Dec 11 2008, 05:25 PM
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QUOTE(dgionet @ Nov 30 2008, 07:41 PM) *
Hi to all,

Here's a run-down on what's has been done and what users should expect about the Northwest line 3 template package. As many of us already know, there are three railroad companies being part of this route: The CN, CP and BNSF lines. So the package was built having in mind the operations of all three lines simultaneously.

There are six templates for the route, EB and WB templates for each Railroad, 24 different paths throughout the whole system (includng interchanges between all three railroads), more than 30 different consists and 40 AI trains along the entire system (EB and WB traffic ). Two traffic patterns were created, each to accomodate EB and WB traffic respectively. Remember thare are only 8 downloads required, 5 from the Mophouse-MLT Downloads and 3 from the train-sim site.

John (ImCanadian), Benny (bennycdn) as well as myself have been doing a barrage of tests for about 10 days now and some minor changes were made to make this template a lot better than the one for v2, which happened to be my very first template for AG3 at the time. I am very satisfied of the results and believe you will enjoy it too. Normally this would be sent now to Steve for uploading but am holding it pending Steve's invesigation about the problem related to the Permissive signalling issue posted in the AG topic. The problem here is that AG4 couldn't change the route's sigscr.dat file to allow Permissive signalling. Thanks Steve for looking into the problem!

Here are some images during testing of the templates.

Will wait for Steve's investigation

In the meantime, enjoy the pictures










HI Denis. Their are three paths missing in the templete. I downloaded it twice and got the same thing.

They are: NWL3 CNEB Templete Spruce Grove to Faldon & Return

NWL3 CNWB Templete Walburg to Faldon & Return

NWL3 CPEB Templete CP Spruce Grove to CN Faldon & Return

Route Riter found them missing . I didn't see anyone else posting that they were not missing so it could be my puter acting up. Greg
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dgionet
post Dec 11 2008, 07:25 PM
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QUOTE(ideaman @ Dec 11 2008, 05:25 PM) *
HI Denis. Their are three paths missing in the templete. I downloaded it twice and got the same thing.

They are: NWL3 CNEB Templete Spruce Grove to Faldon & Return

NWL3 CNWB Templete Walburg to Faldon & Return

NWL3 CPEB Templete CP Spruce Grove to CN Faldon & Return

Route Riter found them missing . I didn't see anyone else posting that they were not missing so it could be my puter acting up. Greg


Hi Greg,

The three paths in question were scrapped from the template (causing AG to crash) but the modified player service files were forgotten to replace the original ones in the package that had a reference to the three deleted path files. So the updated template package including the three updated player service files has been sent to Steve. You should see it soon in the templates page.

Thanks for pointing this out.

Cheers


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Denis Gionet
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ideaman
post Dec 12 2008, 06:43 AM
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QUOTE(dgionet @ Dec 11 2008, 07:25 PM) *
Hi Greg,

The three paths in question were scrapped from the template (causing AG to crash) but the modified player service files were forgotten to replace the original ones in the package that had a reference to the three deleted path files. So the updated template package including the three updated player service files has been sent to Steve. You should see it soon in the templates page.

Thanks for pointing this out.

Cheers



Your welcome. I thought it just me. Greg.
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