AG not writing activity events |
AG not writing activity events |
Nov 20 2010, 02:52 PM
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#1
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Conductor Group: Members Posts: 16 Joined: 8-September 07 From: Cleveland, OK Member No.: 103 |
Monon-2 v8 is becoming an obsession. I fix one thing and another presents itself. Activities generated for this route show no work in F11. No work appears in the evaluation. AG generates a work order, places cars, and creates an activity. However the activity only lists the player consist and the loose consists, no action events. I thought it might be a Win7 64 problem but AG is working properly in all of the other routes I tested. So I thought maybe the route was installed wrong. I moved it to another drive and reinstalled following the instructions closely. The route works perfectly with no errors but the problem remains. I see nothing about anything like this when I search the forum so I must be the only one with this problem. What am I missing?
Doug |
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Nov 20 2010, 08:55 PM
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#2
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Conductor Group: Members Posts: 16 Joined: 8-September 07 From: Cleveland, OK Member No.: 103 |
Unfortunately for me, my Activity Editor crashes whenever I open an activity. I suspect that it may be UAC related (I did not have UAC turned off when I installed msts). In any case, I am not going to go through a clean install to find out so I will be satisfied to run the activities AG generates for this route for the enjoyment of the switching and of the route. There is a lot to see in this route and being able to view the workorder on the screen or finding out if I missed a pick-up or drop are not going to send this to the bone yard. I will look forward to the release of a template for v9. Thanks for the help.
Doug |
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Nov 20 2010, 09:16 PM
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#3
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Conductor Group: Members Posts: 16 Joined: 8-September 07 From: Cleveland, OK Member No.: 103 |
Unfortunately for me, my Activity Editor crashes whenever I open an activity. I suspect that it may be UAC related (I did not have UAC turned off when I installed msts). In any case, I am not going to go through a clean install to find out so I will be satisfied to run the activities AG generates for this route for the enjoyment of the switching and of the route. There is a lot to see in this route and being able to view the workorder on the screen or finding out if I missed a pick-up or drop are not going to send this to the bone yard. I will look forward to the release of a template for v9. Thanks for the help. Doug Jim, The file you posted works great. I thought of tackling the job with a text editor but I wasn't sure what I was doing. I can't thank you enough for your efforts. Doug |
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Nov 20 2010, 10:54 PM
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#4
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Train Master Group: Members Posts: 287 Joined: 6-January 07 From: United States Member No.: 14 |
Jim, The file you posted works great. I thought of tackling the job with a text editor but I wasn't sure what I was doing. I can't thank you enough for your efforts. Doug Doug, Glad to hear it worked. I have completed the balance of the template activity files. Here are all 6 activity files in this zip file. You should be able to make activities for all six templates now. Jim |
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Nov 21 2010, 06:01 PM
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#5
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Train Master Group: Administrators Posts: 550 Joined: 2-January 07 From: Texas Member No.: 10 |
Doug, Glad to hear it worked. I have completed the balance of the template activity files. Here are all 6 activity files in this zip file. You should be able to make activities for all six templates now. Jim Jim, We should get these fixed files to Steve so they can be posted on the templates page. -------------------- Norman
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Nov 21 2010, 06:58 PM
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#6
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Train Master Group: Members Posts: 287 Joined: 6-January 07 From: United States Member No.: 14 |
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Nov 21 2010, 07:33 PM
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#7
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Train Master Group: Root Admin Posts: 727 Joined: 1-October 03 From: United States Member No.: 1 |
Norm, They have been emailed to Steve. Jim I have now posted this in place of the original template. Thanks for your sleuthing work Jim! -------------------- Steve Davis
Skyline Computing
SteveDavis@SkylineComputing.com
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