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VSC's A&O Sub route, Re-working the template for AG4
dgionet
post Jan 15 2010, 07:33 PM
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Hello to all,

While working on the Ozark Northern Template, I have decided to re-load the A&O Sub route and started using it but found that the available template package was done a while ago for AG3, not for AG4. Since Steve has done it a while ago the package, I have asked Steve his permission to have a template set up for AG4 and I thank him for allowing me to proceed ahead with a new template.

The templates are finished and are being tested. About 70 serviceable sidings. Three templates will be available; WB, EB and YARDS templates. AI traffic will be present and will model the one done for the Ozark Northern Route, with the expected passing time of oncoming trains at meeting points. It will be to the player to determine the proper location to meet the oncoming AI.

There is one difference to the previous template when meeting trains. The player train in the A&O Sub will take the siding and the AI will keep staying on the mainline. I had some traffic issues with the timing of some AI trains . For example, one expected meet at Junction was expected at 10h09 while checking the AE. On the real thing, once it came 20 minutes late while on one other occasion the train was there one hour earlier, colliding with it at Walden, half an hour even before reaching Junction. I believe it may have to do with track nodes during the time the AI were taking the siding. Crossing some nodes seemed to be like giving one of the trains "super turbo charged engines" to leap greatly in speed and not hold the timing in the map.

I have decided to have all AI trains stay on the mainline and it seem to work in timing so far in my early testing.The YARDS template will allow some work inside some areas, Urbanette, Berryville, Eureka Springs and even in Seligman, which has only 4 sidings. One activity inside the Seligman area took me about 50 minutes.

The Eureka Springs and Berryville locations will allow you to have some of the cars delivered respectively at the Junction and Freeman sidings and left there to be coupled with some passing mainline trains. On the other way, at both locations, the T6 ( the player train for the YARDS Template) will be able to recover some cars left over by some passing mainline trains to be carried inside the working area.

Take note that in both locations, two regions have been set in regards to the marker’s orientation to help pickup work. In Eureka Springs for example, you are suggested to take cars from the Eureka Springs-UP region and bring them to the Junction siding to be left there. For the pickup of cars at Junction, you are suggested to set your cars at the Eureka Springs-DOWN region. The same principle applies for the Berryville location (OUT and IN regions). Even in the YARDS Template, you will have to take note of some passing trains at some key locations such as in Freeman and Junction.

In the meantime, here are some shots of some acts already generated by AG

Will update later

















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Denis Gionet
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dgionet
post Jan 17 2010, 09:56 AM
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Hi to all,

Well, testing of the route is going very well. Tests done have shown AI Traffic is holding to its expected schedule ( close to 1 minute) as you will see in some of the following shots with the time displayed (F10). I hope to release it in the next days to Steve.

Enjoy,

WB Template from Urbanette to Seligman

The Traffic Patterns Map for the A&O Sub route


Start WB at the Superior Lime plant


The next two WB to Grandview




The first meet at Grandview


On the Bridge near Beaver


The second meet at Walden



EB Template from Berryville to Urbanette

Between Berryville and Freeman


The meet at Freeman as scheduled



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Denis Gionet
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dgionet
post Jan 20 2010, 08:54 PM
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Just to confirm that the A&O Sub template package has been sent to Steve for uploading in the templates page.

Thanks again Steve for allowing me to redo the template to accomodate AG4!


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Denis Gionet
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dgionet
post Jan 21 2010, 07:10 PM
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The updated template package is now available in the templates page.

Enjoy!


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Denis Gionet
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pensfan17
post Jan 22 2010, 05:09 PM
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Denis,

Tried my first activity using your template and it worked great. AI seemed to work well. Thanks for your hard work!

Al
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charliechan
post Jan 22 2010, 08:49 PM
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Good Morning:

I have had this route since it came out and I don't remember the passenger set, where did I go wrong.

Thanks for all you hard work.

Chandler


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Chandler
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dgionet
post Jan 22 2010, 09:18 PM
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Hi Chandler,

The two additional downloads (Caboose and Scenic trainset) other than the route package are part of the VSC's product updates and you can find the info inside the VSC's forum under the following:

3DTrains Forums » Strategic Partners » V Scale Creations » Product Updates

The direct links to download both files have been provided in the templates readme file. Simply click on them to download.

Both creations are from Gaétan Bélanger, who have provided the stock for the A&O route.

Hope this helps


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Denis Gionet
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dgionet
post Jan 22 2010, 09:28 PM
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Hi Al,

Happy to hear that it works well. It took some head scratching (not hair pulling! laugh.gif ) to pull this out. Glad it finally works.

Right now, I am working in trying to do the same with the Blackfoot 2 route template which I have done a while ago. This is where the idea of AI traffic in a dark zone came out but was unsuccessful to implement it with the route. Now that I have found the way, that's where I am focusing my efforts as of now. Time will tell if I succeed or not.





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Denis Gionet
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charliechan
post Jan 24 2010, 03:39 PM
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Good Morning:

Thanks for the come back, I thought that I had all the updates but I guess not. Now if I can only find my password from that long ago.

Thanks again for all you hard work.

Chandler


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charliechan
post Jan 24 2010, 05:37 PM
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Good Morning:

OK next question, I have bought a new computer and went to install Activity Generator, but I only see updates. Could someone tell me the name of the file that is somewhere on my cd-rom backups(I am like our local surplus store http://www.smithandedwards.com/ I got everything I need if I can find it)

Thanks again for all you hard work.

Chandler


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dgionet
post Jan 24 2010, 09:12 PM
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Hello Chandler,

The original file which came with the original package was called SLG1-6.zip and the updates are being called slgupdate.zip to what I have found among my AG folder

Make sure you have the latest updates for AG before using the templates

Hope this helps



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Denis Gionet
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charliechan
post Jan 26 2010, 03:53 PM
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Good Morning:

Up and running, you have put new life into one of my favorite older routes, thanks for all you help.

Keep up the great work

Chandler


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dgionet
post Jan 29 2010, 08:05 PM
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Hi to all,

I have sent to Steve an updated template package for the A&O Sub: I have added two extra paths which will allow the user to start the template with up to 25 cars at Walden (for EB) and Freeman (for WB) to simulate a freight train already in its run and preparing to resume the trip after having a train meet a few minutes before.

For specific reasons, it is not possible to have a long train at start at Seligman (because of the GWV) and Urbanette (no passing track). Even at Freeman, you can still have some work done at Berryville, return to your remaining cut and resume the run.

Steve gave me the idea of having some extra paths with cars at start and found it a great idea despite the limitations as quoted above. Some additional details have been added to the readme file. Steve seems to be enjoying again the route and myself too have been feeling the same.

Should see it soon in the templates page


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Denis Gionet
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dgionet
post Jan 31 2010, 10:13 AM
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Just to confirm that the update is now available in the templates page.

Thanks Steve and enjoy,



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Denis Gionet
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ddedicos
post Feb 13 2010, 12:18 PM
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QUOTE(dgionet @ Jan 31 2010, 11:13 AM) *
Just to confirm that the update is now available in the templates page.

Thanks Steve and enjoy,



Hey guys,
I just tried to install this new template and got this message when trying to unzip;
! C:\Documents and Settings\Owner\Desktop\A&O Sub Template.zip: CRC failed in ROUTES\A&OSub\MAPS\Berryville2.jpg. The file is corrupt
! C:\Documents and Settings\Owner\Desktop\A&O Sub Template.zip: The archive is corrupt

I downloaded the file again from the templates page and got the same result!!.....anyone else?!?
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dgionet
post Feb 13 2010, 05:33 PM
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Hello ddedicos,

Steve had e-mailed me to send him a re-packaged template set for the AOSub. I have unzipped the re-packaged set and looks good on my side. I have sent him the re-zipped set. Steve may have replaced the older package but am not sure. You may try to download the package again and try to unzip it. If the same result, will try to confirm you the replacement. Steve is expected to reply to confirm the change.


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dgionet
post Feb 13 2010, 05:44 PM
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Hi ddedicos and to all,

Have just checked out the available zip file and hasn't been replaced yet. Should see the update soon and thanks for your patience.


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sgdavis
post Feb 14 2010, 01:11 PM
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QUOTE(dgionet @ Feb 13 2010, 05:44 PM) *
Hi ddedicos and to all,

Have just checked out the available zip file and hasn't been replaced yet. Should see the update soon and thanks for your patience.



The new zip file, which I have checked and works correctly, has now been posted.

Cheers,

Steve


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ddedicos
post Feb 14 2010, 06:31 PM
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QUOTE(sgdavis @ Feb 14 2010, 02:11 PM) *
The new zip file, which I have checked and works correctly, has now been posted.

Cheers,

Steve


For whatever reason, I was able to unzip this template on the third try.....sorry for the fuss, must have been at my end!!
Thanx Steve and Denis wink.gif
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sgdavis
post Feb 14 2010, 06:42 PM
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QUOTE(ddedicos @ Feb 14 2010, 06:31 PM) *
For whatever reason, I was able to unzip this template on the third try.....sorry for the fuss, must have been at my end!!
Thanx Steve and Denis wink.gif


No fuss, I had the same unzipping problem with the original also. I didn't try it 3 times though! At any rate a corrected version has been posted. I think it was a WinZip checksum error.


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