IPB
viagra super force buy buy online

Welcome Guest ( Log In | Register )

Work order generated but does not appear in the sim., Why?
prr4ever
post Nov 8 2013, 02:53 PM
Post #1


Train Master
*****

Group: Members
Posts: 85
Joined: 14-January 07
From: United States
Member No.: 17



Using the Rollins Pass templates I can create activities with Act Gen. The work order appears and can be printed. The activity will run. However when I open F11 in the activity and open work order there is nothing there. Thus there is no log of pickups and set outs and I never get a WO completion. This happens only with the Rollins Pass/Moffit Road template. Any ideas as to what is wrong here? Nice route, would like to get a completion after several hours+ of work.

Dave
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
jrmeindl
post Nov 9 2013, 09:51 AM
Post #2


Train Master
*****

Group: Members
Posts: 287
Joined: 6-January 07
From: United States
Member No.: 14



QUOTE(prr4ever @ Nov 8 2013, 03:53 PM) *
Using the Rollins Pass templates I can create activities with Act Gen. The work order appears and can be printed. The activity will run. However when I open F11 in the activity and open work order there is nothing there. Thus there is no log of pickups and set outs and I never get a WO completion. This happens only with the Rollins Pass/Moffit Road template. Any ideas as to what is wrong here? Nice route, would like to get a completion after several hours+ of work.

Dave



Dave,

I've run into this before. The 'Template' activity is missing an 'Action Event' designating a car pickup. It's a pretty easy fix if you know how to use the Activity Editor. Open the activity in the Activity Editor, add one pickup event and select one car for pickup. Save the activity and then go back to Activity Generator and create another activity.

Jim
Go to the top of the page
 
+Quote Post
prr4ever
post Nov 9 2013, 10:16 AM
Post #3


Train Master
*****

Group: Members
Posts: 85
Joined: 14-January 07
From: United States
Member No.: 17



QUOTE(jrmeindl @ Nov 9 2013, 09:51 AM) *
Dave,

I've run into this before. The 'Template' activity is missing an 'Action Event' designating a car pickup. It's a pretty easy fix if you know how to use the Activity Editor. Open the activity in the Activity Editor, add one pickup event and select one car for pickup. Save the activity and then go back to Activity Generator and create another activity.

Jim



Thanks Jim,
Sounds easy enough. I do know how to make simple activities with the AE. I never bothered to do much with it except to add some extra loose consists in an already made consist (not from ACT GEN) or to make a few new paths. I'll get right on whatyou mention here.

Dave
Go to the top of the page
 
+Quote Post
prr4ever
post Nov 9 2013, 10:40 AM
Post #4


Train Master
*****

Group: Members
Posts: 85
Joined: 14-January 07
From: United States
Member No.: 17



QUOTE(prr4ever @ Nov 9 2013, 10:16 AM) *
Thanks Jim,
Sounds easy enough. I do know how to make simple activities with the AE. I never bothered to do much with it except to add some extra loose consists in an already made consist (not from ACT GEN) or to make a few new paths. I'll get right on whatyou mention here.

Dave



Jim,
There is a problem, it seems, with making an action event. All 4 templates for Rollins Pass have one action event which is "Stop at last station". Thus I can not open a "new" action event to crearte a pick up. When I click on new event it simply opens the one already made and there is no way to add another. Granted I am not that familiar with AE so I may be missing something.

Dave
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 15th May 2024 - 09:36 AM
viagra super force bitcoin