Creating A Template |
Creating A Template |
Apr 17 2007, 04:00 AM
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Conductor Group: Members Posts: 21 Joined: 15-March 07 From: United Kingdom Member No.: 38 |
At the moment i am in the process of trying to create an Activity Generator Template, for the GN Hi-Line v3. Am i correct in thinking that in simple terms, all i need to create in AE, is a player path ( starting & finishing in sidings ), in this case Whitefish & Havre. An AI path starting and finishing in the same locations, but running in the opposite direction. Plus freight cars of a suitable type placed in each siding along the route ( one in each siding ), with a Pick Up action for each car. Then from this use AG to do the rest. Cheers, Mike. |
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