Hello All:
I'm currently developing templates for the latest version of the CSX W&A Subdivision. I'm using a single template with multiple paths and will suggest use of Activity Changer, and Activity Editor in getting the most out of the AI traffic. I still have a long way to go but this route is very kind to working optional pathing properly. On a downside it may be difficult to get control at certain yard locations due to lack of signals (apparently this is prototypical - though I wish there were a few hidden signals).
If people get too impatient I may be able to release a beta. I'd like to spend at least the summer on adding and tweaking the template to at least make it feel prototypical. With that being said I'm looking at a release date of Labour Day Weekend. I hope it's worth the wait and will concentrate exclusively on the layout only until the project is done.
Thanks
Sean