IPB
viagra super force buy buy online

Welcome Guest ( Log In | Register )

Coal Mine Turns
edl
post May 7 2008, 11:08 AM
Post #1


Conductor
**

Group: Members
Posts: 12
Joined: 22-April 08
From: Lancaster, CA USA
Member No.: 155



Hello All,

I'm trying to get a handle on makeing turns for the NS Pokey Route. I don't seem to be able to get one that is what I was looking for. What i see in my mined is being able to take string of empties to a mine and pick up a load of full cars. Also I see a thru train bring empties, and droping of at differance yards.

When I make a turn in AGv4 I pick a yard track to start, then the mine industries tracks to switch out then back to where I started.

This seems to be the way real RR work. What am I doing wrong, or can this be done the way I invisioned it.


Thanks,

Ed Lewis (edl)
Lancaster, CA






















Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
edl
post May 15 2008, 07:56 AM
Post #2


Conductor
**

Group: Members
Posts: 12
Joined: 22-April 08
From: Lancaster, CA USA
Member No.: 155



Hello,

Yes It happens with all .acts that AG4 made turns or thru trains. I did not rename them, just left then the default.
MSTS loads I pick the AG4 .acts then I get the "send/do not send" I ran other .acts that I have "Moving Coal" and all ran fine.

So it is mystery to me. When I get home tonight I will remove all referance to this template and reload it.

Thanks,

Ed
Go to the top of the page
 
+Quote Post
jrmeindl
post May 15 2008, 11:22 AM
Post #3


Train Master
*****

Group: Members
Posts: 287
Joined: 6-January 07
From: United States
Member No.: 14



QUOTE(edl @ May 15 2008, 08:56 AM) *
Hello,

Yes It happens with all .acts that AG4 made turns or thru trains. I did not rename them, just left then the default.
MSTS loads I pick the AG4 .acts then I get the "send/do not send" I ran other .acts that I have "Moving Coal" and all ran fine.

So it is mystery to me. When I get home tonight I will remove all referance to this template and reload it.

Thanks,

Ed



Just a thought, you might want to look at the amount the rail car fill is set at. The Pokey route is pretty intense with scenery etc. that Train Simulator might be loading too many items in one tile etc. I had a similar issue with Cajon Pass in some of the more intense areas with many siding and too many different objects (Rolling Stock) loading in the area that I was starting in. I would try setting the car fill a bit lower for a few trys.

Jim
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 1st October 2025 - 02:29 AM
viagra super force bitcoin